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View the Project on GitHub AlexanderNekrasov/Youthful-Passion-Fruit-teambook
/** * Author: alexxela12345,daubi,talant * Date: 2024-08-03 * Description: struct Point */ const ld EPS = 1e-7; ld sq(ld x) { return x * x; } int sign(ld x) { if (x < -EPS) { return -1; } if (x > EPS) { return 1; } return 0; } #define vec point struct point {//% - cross, * - dot ld x, y; auto operator<=>(const point&) const = default; }; ld operator*(const point &a, const point &b) { return a.x * b.x + a.y * b.y; } ld operator%(const point &a, const point &b) { return a.x * b.y - a.y * b.x; } point operator-(const point &a, const point &b) { return {a.x - b.x, a.y - b.y}; } point operator+(const point &a, const point &b) { return {a.x + b.x, a.y + b.y}; } point operator*(const point &a, ld b) { return {a.x * b, a.y * b}; } point operator/(const point &a, ld b) { return {a.x / b, a.y / b}; } bool operator<(const point &a, const point &b) { if (sign(a.y - b.y) != 0) { return a.y < b.y; } else if (sign(a.x - b.x) != 0) { return a.x < b.x; } return 0; } ld len2(const point &a) { return sq(a.x) + sq(a.y); } ld len(const point &a) { return sqrt(len2(a)); } point norm(point a) { return a / len(a); } int half(point a) { return (sign(a.y) == -1 || (sign(a.y) ==0 && a.x < 0)); } point ort(point a) { return {-a.y, a.x}; } point turn(point a, ld ang) { return {a.x * cos(ang) - a.y * sin(ang), a.x * sin(ang) + a.y * cos(ang)}; } ld getAngle(point &a, point &b) { return atan2(a % b, a * b); } bool cmpHalf(const point &a, const point &b) { if (half(a) != half(b)) { return half(b); } else { int sgn = sign(a % b); if (!sgn) { return len2(a) < len2(b); } else { return sgn == 1; } } }
#line 1 "geometry/Point.cpp" /** * Author: alexxela12345,daubi,talant * Date: 2024-08-03 * Description: struct Point */ const ld EPS = 1e-7; ld sq(ld x) { return x * x; } int sign(ld x) { if (x < -EPS) { return -1; } if (x > EPS) { return 1; } return 0; } #define vec point struct point {//% - cross, * - dot ld x, y; auto operator<=>(const point&) const = default; }; ld operator*(const point &a, const point &b) { return a.x * b.x + a.y * b.y; } ld operator%(const point &a, const point &b) { return a.x * b.y - a.y * b.x; } point operator-(const point &a, const point &b) { return {a.x - b.x, a.y - b.y}; } point operator+(const point &a, const point &b) { return {a.x + b.x, a.y + b.y}; } point operator*(const point &a, ld b) { return {a.x * b, a.y * b}; } point operator/(const point &a, ld b) { return {a.x / b, a.y / b}; } bool operator<(const point &a, const point &b) { if (sign(a.y - b.y) != 0) { return a.y < b.y; } else if (sign(a.x - b.x) != 0) { return a.x < b.x; } return 0; } ld len2(const point &a) { return sq(a.x) + sq(a.y); } ld len(const point &a) { return sqrt(len2(a)); } point norm(point a) { return a / len(a); } int half(point a) { return (sign(a.y) == -1 || (sign(a.y) ==0 && a.x < 0)); } point ort(point a) { return {-a.y, a.x}; } point turn(point a, ld ang) { return {a.x * cos(ang) - a.y * sin(ang), a.x * sin(ang) + a.y * cos(ang)}; } ld getAngle(point &a, point &b) { return atan2(a % b, a * b); } bool cmpHalf(const point &a, const point &b) { if (half(a) != half(b)) { return half(b); } else { int sgn = sign(a % b); if (!sgn) { return len2(a) < len2(b); } else { return sgn == 1; } } }